Top Players
- 1 934,2M1Tr_Lazo_61
- 1 298,9M2n1marius
- 982,7M3ekonomik-ua
- 650,0M4.Roxerxes.
- 538,8M5Harap-alb
- 451,5M6dirty
- 436,5M7Fenix_2021
- 377,5M8guerrav
- 372,2M9fandurnesti
- 367,9M10_Beco_
- 297,9M11Kinoff
- 257,3M12TheNightmare
- 234,6M13-SoneK
- 221,6M14Theunit
- 219,7M15cricricri2015
- 215,8M16SA7777777
- 206,4M17sorin3o
- 204,8M18_TDJ_
- 201,5M19Hellfalcon
- 196,2M20Karel-IV
Top Teams
- 101,5K1ThePunisher1
- 95 1532Ady.
- 90 3863kostakw
- 87 2714_ERTOGRUL_
- 83 3745.Roxerxes.
- 79 7236n1marius
- 75 8827CHICHO.
- 63 6528AGRoma
- 57 9659ionutbc
- 57 14710Comand0s
See all rankings
General terms
- The realm starts on 23.08.2024, 03:00 pm server time [GMT +2]
- Duration: 26 days
- Participants in the event are:
*Top 150 players from Imperia Online Hall of fame.
*All players invited by the selected Legends to join their alliances.
Victory Conditions in Realm of Legends
- In order to win the Realm of Legends, the Legend Player and his Alliance must collect the most points. The points are created in the following way:
*The sum of Battle Rating points of all Alliance members. Let’s call this sum (A).
*A new Alliance Battle Rating is implemented, which is won or lost through conducting alliance battles. Let’s call this Battle Rating (B).
*The Alliance’s final result is the sum of the battle ratings of all alliance members and the alliance battle rating multiplied by 10. The formula is: A+B*10
- Important: When player X attacks player Y, the Battle Rating points, which he will receive, are determined by the difference between their networth points.
*For example, when the attacking player X has 1000 networth points, and the player Y has 200 networth points, if player X wins, he will receive 200/1000=1/5 from the networth points, which he would otherwise receive, if player Y’s networth points are equal to his.
*Meaning - if the attacking player has a big advantage by networth points and wins the battle, he will receive less Battle Rating points. And vice-versa - if he loses the battle, despite his way more networth points, he will lose lots of Battle Rating points.
*Battle rating will not be gained in battles with less than 8 rounds (in case of 7 or less rounds). This rule applies to both individual and alliance battles.
*If the army losses are less than 27200 gold equivalent for the personal battles and less than 136000 for the alliance battles, no battle rating will be gained.
*Battle rating will not be gained in battles against Independent castles.
Rewards:
- The Legend Player’s name whose Alliance has won the Realm of Legends, will be commemorated in a new section in the Hall of Fame, created exclusively for this prestigious accomplishment.
- Also, his name will be written in the Monument building, where it will be visible by all players.
- For winning the 1st place:
*All Alliance members receive Realm of Legends gold medals.
*All Alliance members receive 1500 points for the Hall of Fame.
*Each member receives 150 000 diamonds.
- For winning the 2nd place:
*All Alliance members receive Realm of Legends silver medals.
*All Alliance members receive 750 points for the Hall of Fame.
*Each member receives 100 000 diamonds.
- For winning the 3rd place:
*All Alliance members receive Realm of Legends bronze medal.
*All Alliance members receive 450 points for the Hall of Fame.
*Each member receives 75 000 diamonds.
- For winning the 4th and the 5th place:
*All Alliance members receive Realm of Legends Top 5 medals.
*All Alliance members receive 300 points for the Hall of Fame.
*Each member receives 50 000 diamonds.
- For winning from 6th to 10th place:
*All Alliance members receive Realm of Legends Top 10 medals.
*All Alliance members receive 225 points for the Hall of Fame.
*Each member receives 25 000 diamonds.
- For legendary players:
*A Legend Medal in the Realm of Legends.
*105 Hall of Fame points.
- For players, who are participants in the Realm of Legends.
*Participation Medals.
*45 Hall of Fame points.
Realm Characteristics:
- Realm speed - Ultra Blitz x20.
- All legendary players are automatically placed in Alliances with their name.
- All legendary players receive 29 keys each (links), which they can send to other players, chosen by them to be invited into an Alliance in the Realm of Legends.
- Maximum members in each Alliance can be 30.
- During the event the Alliances cannot change their team composition. The chosen Legend Player becomes an Alliance Leader and cannot be replaced. The Alliance cannot invite or kick members.
- The player attack limit according to their networth points is increased from +-5 times to +-10 times difference.
- Morale, honor and attacking power punishments of the engaging army due to attacks out of net worth points range x2 are removed.
- Within the first 72 hours, all players will be protected from attacks.
- No barbarian camps.
- No tournaments.
- No Vacation mod.
- No Holiday protection.
- No Wonders.
- No Global events.
- No Caves of Conquest.
- No resource camps.
- The Heroic Army will be available.
- The attacker will no longer receive gold for the pillaged population, but 50% of it. Captured population will be unloaded in the domain from which the attack was sent. In case that it was a military post, the captured population would be lost.
- The army upkeep will vary depending on the percent that the army represents from the total networth of the player.
- After 3 hours, units with completed training will be auto-mobilized on login or on each hour while the player is online.
- All terrain modifiers will be with increased values. In relation to this, neutral terrains will also grant bonuses and modifiers to the empire. Additionally, the terrain of alliance holdings is always neutral, and they will also be affected by the modifiers from neutral terrains.
- Players will be able to send all types of resources to their allies.
- Players will be able to send reinforcements to their allies. An ally can receive an army worth no more than 50% of his net points. An ally can send an army in reinforcements worth no more than 50% of the gold equivalent of his entire available army. There will be a limit to the number of reinforcements sent and received at the same time; you can send an army to support only one ally, and take advantage of the military support of only one of the members of the alliance at a time. It is not possible to receive or send more than one reinforcement mission at the same time.
- Alliance Premium with a single time charge fee will be available and will be active for the whole event.
- Non-aggression Pact and Federation alliance relations are disabled.
- Locking attacks will work on a new principle. The networth of the attacking army must be at least 20% of the networth of the defender. The locking will occur only in the last 10 minutes before the battle instead of during the whole period in which the attack is visible.
*The Imperia Online Team reserves its right to change the rules of the tournament at any time without prior notification or explanation to the participants.